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ARTIFICIAL intelligence systems have mastered some of mankind’s best creations and natural intuitions.
These AI systems notched some of the first wins for the machines.
Artificial intelligence and table games make a good pair because humans have been trying to develop perfect tactics for strategy games for decades or even centuries.
Chess is « known as a game that requires strategy, foresight, logic—all sorts of qualities that make up human intelligence, » IBM researcher Murray Campbell told Scientific American.
Campbell and a team developed Deep Blue, a six-foot supercomputer that defeated chess grandmaster Garry Kasparov in a six-game series in 1997.
During the pivotal final game, Deep Blue made a move that Kasparov thought only a human could rationalize – Kasparov insisted the IBM team cheated, which they denied.
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