In its latest step towards general-purpose AI systems, DeepMind has proposed XLand, a virtual environment, to formulate new learning algorithms, which control how agent trains and the games on which it trains. XLand was introduced via a paper titled, “Open-Ended Learning Leads to Generally Capable Agents“, in which DeepMind researchers demonstrated a technique to train an agent capable of playing many different games without requiring human interaction data
The repetitive process of trial and error has proven effective in teaching computer systems to play many games, including chess, shogi, Go, and StarCraft II. However, one of the main challenges with reinforcement learning-trained systems is a lack of training data. Systems trained by reinforcement learning are unable to adapt their learned behaviours to new tasks because they are not trained on a broad enough set of tasks.
Le règlement DORA : un tournant majeur pour la cybersécurité des institutions financières Le 17…
L’Agence nationale de la sécurité des systèmes d'information (ANSSI) a publié un rapport sur les…
Directive NIS 2 : Comprendre les nouvelles obligations en cybersécurité pour les entreprises européennes La…
Alors que la directive européenne NIS 2 s’apprête à transformer en profondeur la gouvernance de…
L'intelligence artificielle (IA) révolutionne le paysage de la cybersécurité, mais pas toujours dans le bon…
Des chercheurs en cybersécurité ont détecté une intensification des activités du groupe APT36, affilié au…
This website uses cookies.